Gaming for Good: A youth climate activist’s perspective

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By Namya Joshi, Youth climate activist, India  

As a young climate activist, my heart aches when I think about the destruction we’re inflicting on our planet. We have one Earth, one chance to make a difference. There’s no Planet B to fall back on. However, we can still find hope and innovation in unexpected places. Through gaming, we can create virtual worlds where we can practice sustainable living and bring those lessons back to our own reality.

I firmly believe that education is paramount in addressing the pressing environmental challenges of our time. However, traditional classroom methods often fall short in engaging students, especially when tackling complex topics like social issues and climate change. This is precisely why I’ve wholeheartedly supported the youth petition being hosted by the GEM Report at UNESCO, which is advocating for a more action-oriented and socio-emotionally focused climate change education in schools. Recognizing this gap, I’ve turned to gaming as a powerful tool to foster environmental awareness and inspire action among young people. 

My journey began in grade five when I realized that many of my classmates were disengaged from their studies. Inspired to make a difference, I conducted workshops for teachers on game-based learning and created educational lessons in a gaming environment for my peers.  

As I progressed through school, my passion for climate and quality education grew. I recognized the potential of using games to help children understand the intricacies of environmental issues in a fun and interactive way. Through games, we can simulate real-world scenarios, such as the consequences of water scarcity or the benefits of renewable energy, and encourage students to think critically about their impact on the planet. 

My podcast, “#EachOneTeachTen – An Amazing World Of STEM” began in 2020 with the mission of inspiring individuals to engage students in the classroom with STEM and game-based learning and take action on societal and environmental problems like climate change. I firmly believe that each of us has the power to make a difference, no matter how small our contribution may seem. The logo on the wall behind me, “You have all the power within you,” serves as a constant reminder of this belief. 

I’ve developed numerous game-based lessons that focus on climate education. These lessons allow students to explore different scenarios, experiment with sustainable solutions, and experience the consequences of their actions. By engaging with these virtual worlds, students can develop a deeper understanding of climate change and a sense of agency in addressing it. 

One of my most successful game-based lessons focused on water conservation. In this lesson/game, players were tasked with managing their household’s water usage and facing the consequences of water scarcity. By experiencing the challenges firsthand, students were more likely to understand the importance of conserving water in their daily lives. 

I believe that game-based learning can also be a valuable tool for STEM education. By incorporating real-world problems into game-based challenges, we can help students develop the skills and knowledge they need to become innovative problem-solvers. For example, I’ve created Minecraft challenges that focus on climate sustainability, encouraging players to explore renewable energy sources, reduce their carbon footprint, and protect biodiversity. 

In addition to my own initiatives, I’ve been inspired by the work of organizations like UNESCO, which have developed Minecraft challenges focused on peace and climate sustainability. These challenges offer opportunities for students to learn about important global issues while having fun. 

We must remember that everyone, regardless of age, gender, or background, has a role to play. But change doesn’t happen in isolation. It begins with each one of us. Gaming is more than just entertainment; it can be a powerful tool for education and social change. By using games to engage students in climate education, we can inspire a new generation of environmental activists and problem-solvers. 

 

‘Gaming for Good, a mission so bold,   

In virtual worlds, minds unfold.   

With wisdoms of climate, water, and earth,   

Together, we nurture a sustainable rebirth.’ 

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